Inner Chains Dev: It’d Be Great to Add PSVR Compatibility; GameWorks VR Gives a Really Big Boost

Apr 1, 2016 at 06:59am EDT

We've posted a few weeks ago about the Kickstarter campaign of Inner Chains, a First Person Shooter/Horror game by Polish developer Telepaths Tree.

We had the chance to send a few questions to the development team and specifically Tomasz Strzałkowski (Creative / Art Director and Co-Founder) about the game. Among them, there were of course questions about one of the hottest topics in the gaming industry: Virtual Reality.

As part of another question, he mentioned that GameWorks VR by NVIDIA has been particularly useful in terms of performance (probably thanks to Multi-Res Shading and VR SLI). Inner Chains is being developed with Epic's Unreal Engine 4, which includes GameWorks VR and a bunch of other GameWorks features.

Finally, Strzałkowski said that it would be great to add PSVR compatibility once Inner Chains is ported to PlayStation 4 (which should happen alongside an Xbox One version).

Check back shortly to read our full interview on Inner Chains.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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