First Images & Details For Attack On Titan
Let's face it: it was just a matter of time before Attack on Titan, the popular anime series, became a videogame as well. In case you're not familiar with it, Attack on Titan's world is one where humans are confined into walled cities as defense against Titans, gigantic humanoids who are happy to eat humans without any apparent reason.
At Gamescom 2015, Koei Tecmo's president and head of the project Hisashi Koinuma announced the adaptation with these words:
I am very happy to reveal we have started developing a new action game based on the phenomenally successful "Attack on Titan"! Having evolved from a manga/anime series to an internationally recognised brand, we were enchanted by the opportunity to create our own take on humanity’s last stand against these overwhelmingly powerful beings, the Titans.
Although there is still a long wait until this game is released in 2016, our studios are already pouring all of their passion and excitement into it and we hope to reveal more information soon!
In the meantime, prepare for battle! The Titans are coming.
Yesterday, Gematsu posted the game fact sheet which highlights the main features you can expect.
- Tactical Hunting Action - In a cruel battlefield where the state of battle is constantly changing, the result of the player’s strategy has a direct connection to moving forward. In a game that offers high tactical freedom, the thrill of hunting action and fighting giant bosses are fused together to provide a new sense of battle never seen before in a video game. Depending on the tactical situation, you can proceed slowly and carefully or challenge the titan without warning. The player’s actions affect the direction of battle in a big way. This is hunting action in a new form.
- 3D Maneuverability and Body Part Destruction - Players can make full use of the 3D Maneuver Gear to zip freely around the sky and battle titans. By using type of action, you can rush quickly to companions in a pinch, and at times, it will attract the attention of enemies and they’ll run through the battlefield. In order to defeat a titan, it is necessary to attack its “nape.” To do this, you’ll need to attack from high altitudes and defeat titans by first destroying body parts like arms and legs, and then driving your blade into the titan’s nape. With this introduction of body part destruction, a higher level of strategic action is added to the game.
- Battlefield Drama Unfolds Across Vast Stages - Just like the original work, each character has a purpose and fights titans on a vast battlefield, and the state of battle rapidly changes according to this. Additionally, there will be changes within the city, such as walls and roofs collapsing as a result of battle, and it may affect the range of action players can take. The state of battle is constantly changing and the feeling of tension is high. A large number of scenarios that place the spotlight on popular characters are being prepared to develop the game’s dramatic story. It should appeal strongly to fans of the original work.
- Relive the Epic Story With High-End Graphics - In this game, players will relive the deep story of the Attack on Titan anime. Characters such as Eren, Mikasa, and so on that were key to the original story will appear, of course, and their voice actors are the same as they were in the anime. Additionally, the “Physics Toon Shader,” the game’s newly developed graphical representation, offers original graphics with the theme of “fusing the anime world and game world.” As a result, you can play the game feeling like you’re freely controlling a character in the anime.
Attack on Titan is being developed by Omega Force, which recently worked on Toukiden, Samurai Warriors 4 and Dynasty Warriors 8: Empires. The first release will be in Japan this Winter, with Western countries due to get the game at some point in 2016; PS3, PS4 and PS Vita versions have been confirmed so far, but with many Koei Tecmo games being ported on PC it wouldn't be a surprise if it happened again.
Check out the first screenshots below.
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