One of the most significant flaws of Monster Hunter Wilds when it launched earlier this year was the low challenge level offered by the launch content. The general consensus on this issue wasn't fueled by the opinion of veteran players only. Myself, a hunter far from being a series veteran, found the game way too easy, and with the launch endgame not offering anything significantly challenging, I left the game behind, returning to Monster Hunter Rise Sunbreak for my Monster Hunter fix. However, the game's producer claims that this issue has been resolved, urging lapsed players to return to the game.
Speaking at the PlayStation Partner Awards 2025 Japan Asia, as reported by IGN, producer Yuya Tokuda talked about the challenges of balancing the game for both newcomers and veterans.
"We analyzed what kind of places beginners were stuck in, including Monster Hunter: World. We have worked on these points in turn to make it easier for new users to clear hurdles such as being able to reach certain monsters or to craft certain types of armor. In addition, we have tried to adopt as many new elements as possible that are beneficial for both beginners and existing users, such as Focus Mode. This time, as a result of making the game easy to beat even for new players and players who could not clear it before, I think the difficulty curve was a little lacking for existing users," said Tokuda-san.
Following its release in February, Monster Hunter Wilds received multiple updates, which introduced additional content and a revamped endgame offering more challenges to clear. While the game's update cycle has yet to be completed and there's more to come before the obligatory big expansion, Tokuda-san believes the low difficulty launch issues have been addressed.
"If you beat the game immediately after its release and stopped playing, I would appreciate it if you could pick it up again," the producer said.
As they say, first impressions last a lifetime, so it is understandable that many completed Monster Hunter Wilds and never returned to it due to the low challenge level and, more importantly, performance issues, which have yet to be fixed to this day. Title Update 4 launching on December 16 seems to be a step in the right direction in this sense, implementing over 100 performance improvements across all formats which will bring noticeable performance improvements which have been further cemented by the January PC performance patch. Possibly, these performance improvements could make it easier for the development team to launch Monster Hunter Wilds on Nintendo Switch 2, which could surprise many with its quality, judging from some early information and screenshot.
However, the situation remains dire. In the third quarter of FY26, Monster Hunter Rise and its expansion have outsold Monster Hunter Wilds, which was CAPCOM's worst-selling game for the quarter.
Hopefully, the development team will be able to improve the game further and deliver a better experience in the future, as the new open-world progression, which modernized the experience considerably, is well worth experiencing. You can learn more about what the game does well in my Monster Hunter Wilds review.
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