Hyrule Warriors: Age of Calamity Shipped 3 Million Copies Worldwide, New Record For The Warriors Series

Francesco De Meo
Hyrule Warriors: Age of Calamity

Hyrule Warriors: Age of Calamity shipped the highest number of copies ever for the series.

Today, Japanese magazine Famitsu confirmed on its official website that the Zelda series spin-off by Koei Tecmo shipped 3 million copies worldwide, setting a new record for the Warriors series and for the publisher in general, as Age of Calamity is close to matching other popular games by Koei Tecmo in not even a week since release.

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Hyrule Warriors: Age of Calamity may not be a proper Zelda game, but the Breath of the Wild inspired mechanics do make the game extremely enjoyable despite performance issues, which are expected on Nintendo Switch as no entry in the Warriors series manages to run well on the console due to hardware limitations. You can find an excerpt from Dave's review below.

When all is said and done, I had a lot of fun with Age of Calamity, and I love the Breath of the Wild-inspired additions they've given the combat and exploration of the missions. But, if you've played one Warriors game, you've played them all. Thanks to the combat additions this might be the best Warriors game I've played, but thanks to the performance it's not the most pleasant Warriors game to play.

Hyrule Warriors: Age of Calamity is a perfect game to use to revisit the land of Hyrule. Combat additions make this one of the most exciting and interesting Warriors games to play, but the performance can hold it back. It's a great romp that'll keep you engaged for hours, but don't come in expecting great things from the next chapter of a canon Zelda story.

Hyrule Warriors: Age of Calamity is now available on Nintendo Switch worldwide. The next proper entry in the Zelda series, Breath of the Wild 2, is currently in development for Nintendo Switch, launching on a yet to be confirmed release date.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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