We recently reported that Valve would be unveiling SteamVR as well as Steam Machines at GDC this year according to a press release. Now its official, Valve's upcoming Virtual Reality headset is the HTC Vive, made in collaboration with HTC.
HTC Vive Devkit coming this spring, consumer edition later this year
HTC has just announced it's coming Virtual Reality Headset The 'Vive' which is being developed in collaboration with Valve. It appears that the Vive is actually coming out this year. With a Developer Edition coming this Spring, and the Consumer edition coming out "this Holiday".
What's interesting is that the Twitter account "SteamDB" tweeted a few days back that the outline of a VR headset had been uploaded in a recent DB update, this after the press release from Valve stating that SteamVR would be revealed during GDC, and most of us thought that this meant we would see an actual reveal at GDC but perhaps it will be more hands on then.
The HTC Vive will offer a 90Hz refresh rate and 360-degree views, the goggles themselves are fitted with a motion tracking system that can "cover an entire room", and the Vive will come with a pair of wireless "VR Controllers". HTC claims that the controllers are simple and intuitive "designed to be so versatile that they will work with a wide range of VR experiences."
It is rather clear that SteamVR/Vive is meant to be more of a Holodeck experience if you compare it to say Oculus Rift. HTC's CEO Peter Chou mentioned a few examples of what you will be able to do with the Vive.
"Attending real-time concerts, learning history, reliving memories, We believe that virtual reality will totally transform the way that we interact with the world. Virtual reality will become a mainstream technology for the rest of the world"
It's starting to look like 2015 will be a great year for VR, and if the Vive with it's motion tracker and included controls works as advertised then the Vive can be amazing. We shall see what Valve has to say during GDC, hopefully we get some more info then. Specs:
- Built on the SteamVR platform
- 90Hz display
- 1200×1080 resolution per eye
- “Custom” ergonomic dual-wield controllers with position tracking made specifically for VR by HTC
- 110° field of view (from a Valve partner, not confirmed by HTC)
- 360° rotational tracking to a 1/10th degree accuracy (the lasers HTC mentioned are not on the headset)
- (Optional) base stations for accurate positional tracking in a (up to) 15 by 15 feet (4.5 meter) room.