Helicopter Shooter Comanche Is Now Available in Open Beta on Steam

Alessio Palumbo
Comanche

Comanche, the classic helicopter shooter franchise, is back thanks to publisher THQ Nordic and developer NUKKLEAR.

A multiplayer Open Beta can now be downloaded on Steam, with servers opening at 2 PM CET. The Open Beta will be active until March 2nd at 7 PM CET. The game is expected to enter early access soon and at that point, a single player mode will be added.

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Of course, as early access goes on, Comanche will be updated with additional content for both single player and multiplayer. Developer NUKKLEAR is expected to provide a roadmap of updates, too.

Features

  • Two in one: Control the classic Comanche itself or the technically advanced versions of this legendary helicopter in heated dogfights, and step into its accompanying drone for close-quarter combat.
  • Infiltration: Objective-based, asymmetrical multiplayer. Every mission has its own goal - play as a team, to achieve victory – either on the attacking or the defending side.
  • Blackbox: Team Deathmatch with kill confirmation. Fast paced multiplayer action. Coordinate with your team and find the fastest way to achieve the most takedowns.
  • Many strategic opportunities: Pick one of many Comanche/Drone combinations armed with varied weapons and unique gadgets that compliments your playing style.
  • You wanted it, we listened: Evolving singleplayer
  • Shape the game: pick up Comanche in Early Access and participate in the development with your feedback and input!
  • Constant content updates: To expand, modify and improve the game. THQ Nordic and Nukklear will continuously provide new exciting content for Comanche

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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