Hangar 13 Reportedly Working on Top Spin Revival; Studio Hit by Layoffs

May 26, 2022 at 06:10pm EDT
Top Spin

Take-Two Interactive subsidiary Hangar 13 continues to go through a rough patch, according to a new Kotaku report, as layoffs have hit the studio. Almost 50 staff members will have their jobs cut at the original Novato office. 2K released a statement to confirm the news:

2K is fully committed to the future of Hangar 13 as the studio navigates a challenging but ultimately promising transition period. As part of our ongoing evaluations to ensure our resources are aligned with our goals, we have made some changes that have resulted in a reduction of positions and parting ways with some colleagues. These decisions are always difficult. We are doing all we can to work with the impacted employees to find them new roles on other projects and teams at 2K, and are providing full support to those who cannot be redeployed, connecting them with industry networks and resources to find new opportunities outside of 2K.

Hangar 13 recently suffered the cancellation of a major project codenamed Volt that had cost Take-Two $53 million. It wasn't the first cancellation, either, as that happened with Project Rhapsody a few years ago.

Related Story New Mafia Game Is in Early Development at Hangar 13

Hangar 13 also had its founder and studio head, Haden Blackman, step down less than a month ago, with Nick Baynes replacing him. We also heard that the Brighton office is now working on a Mafia IV prequel powered by Unreal Engine 5 and set in Italy.

The biggest news coming out of the Kotaku report is the existence of a Top Spin revival. Codenamed Project Hammer, it is expected to be released before Mafia IV.

2K Czech, which eventually merged into Hangar 13, made the last installment (Top Spin IV) in 2011. According to the report, the studio will focus 'almost exclusively' on the Mafia and Top Spin franchises going forward.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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