Halo Wars: Definitive Edition Is Coming To Steam on April 20th

Alessio Palumbo

RTS game Halo Wars: Definitive Edition will be available on Steam from April 20th, proving the rumor from three weeks ago true. As suggested by the name, it's an enhanced version of the Halo Wars game that originally launched on Xbox 360 back in 2009.

Halo Wars: Definitive Edition includes improved graphics, full controller support, Steam Achievements/Cloud/Trading Cards/Leaderboards and all the DLC. It will let you experience the epic campaign or compete in online multiplayer battles with armies of powerful Halo forces at your command.

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It should be noted that there's no cross-play available with the Windows Store version of the game. Chris played that version a while back and had this to say:

Halo Wars: Definitive Edition acts as a good remaster of what has shown itself to be a game that stands the test of time fairly well. Still inhibited by restrictions implemented due to its Xbox 360 origins, it still manages to be fairly enjoyable and look pretty decent while doing it. While technically in early access until release alongside Halo Wars 2, the game desperately needs these limitations removed to allow it to stand on its own as both a decent Xbox One and PC release.

In case you're inclined to get the game, these are the system requirements you'll have to meet or (preferably) exceed.

MINIMUM:
  • OS: Windows 7 SP1 64-bit or higher
  • Processor: Intel Core i3 or Equivalent
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4200 NVIDIA GeForce GT 740M AMD Radeon R5 M240
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 12 GB available space
RECOMMENDED:
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5 or Equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 560, 650, 750 AMD HD 5850, 6870, 7790
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 12 GB available space
Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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