Gray Zone Warfare to Support NVIDIA DLSS 3 and Ray Traced Enhanced Lumen

Apr 23, 2024 at 09:00am EDT
Gray Zone Warfare

Today, NVIDIA announced that the upcoming tactical first-person shooter game Gray Zone Warfare will support DLSS 3 (Frame Generation) from day one, accelerating performance on GeForce RTX 40 Series graphics cards. As with any game with built-in DLSS 3 support, Gray Zone Warfare will also feature Reflex, which any owner of GeForce GTX 900 Series GPUs and newer will be able to activate for up to 50% reduction in system latency. Last but not least, the Unreal Engine 5 powered game will support the hardware accelerated ray-traced version of Lumen lighting to deliver cutting-edge visuals.

Gray Zone Warfare is the first true PC game developed by Czech studio Madfinger Games, formerly known for mobile hits like Dead Trigger and Shadowgun. In early 2022, Madfinger announced its switch to this new project, with CEO Marek Rabas stating:

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The game design we created is not suitable for mobile. It became clear that we needed a big screen to get the best gaming experience.

Gray Zone Warfare was included in our list of the most anticipated shooter games. It is scheduled to launch this year on Steam Early Access, although the developers plan to keep it there for a few years while they implement the full feature set and content. The vast (42 square kilometers) open world island map inspired by the landscapes of Laos will offer an immersive sandbox experience, while the unique health system aims to simulate human body injuries in a much more realistic way than any shooter.

The full version of Gray Zone Warfare will add the following features:

● A complete map featuring all locations and diverse biomes
● A hazardous Ground Zero area with end-game enemies and new storylines
● Different types of AI behaviors based on the enemy type, situation, time, or weather condition
● Faction-based AI with its own agenda involving quests, patrolling, scavenging, and attacking others
● Factions featuring progression systems and diverse reputations
● Immersive environmental storytelling featuring mature and engaging plots
● Advanced quest system encompassing both main and side storylines
● Game-changing, captivating seasonal events
● Resource-intensive and survival-focused crafting
● Dynamic weather changing the gameplay experience
● An accelerated day and night cycle
● Unique skills system based on the player's achievements, not grind
● Customizable "hooch" player's base quarters
● Enhanced weapon customizations
● Fully customizable gear
● Complex trading system for players

As part of today's announcement, NVIDIA also reminded GeForce RTX users that two early access PC game launches scheduled for this week (Manor Lords and Oddsparks: An Automation Adventure) will support DLSS 2 and DLAA. Additionally, The Forgotten Kingdom DLC launches today on Remnant II, and the base game supports DLSS 3.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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