Google Stadia To Launch On November 19th Worldwide

Oct 15, 2019 at 10:25am EDT
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Google Stadia will be available worldwide in a little over a month.

During today's Made by Google event in New York, Google's hardware chief Rick Osterloh confirmed that the service will begin worldwide on November 19th.

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https://twitter.com/GoogleStadia/status/1184108382921191425

Google Stadia aims not only to bring a bigger audience to gaming but also to improve the gaming experience as a whole. VP and Head of Engineering for Stadia Majd Bakar confirmed that something called negative latency will be implemented to make games feel even more responsive than on local machines.

Ultimately, we think in a year or two we’ll have games that are running faster and feel more responsive in the cloud than they do locally, regardless of how powerful the local machine is.

Our platform and infrastructure allow for techniques that create additional time buffers. We can generate frames in less time than it takes consoles or PCs, and with our machine learning experience, we have built models to help with the prediction and generation of content faster. This counteracts the impact of network distribution time.

Google Stadia launches worldwide on November 15th, featuring an impressive launch line-up including high-profile titles like Rockstar Games' Red Dead Redemption 2 and Destiny 2. Other highly anticipated 2020 games like CDRP's Cyberpunk 2077 are also coming to the service.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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