GeForce NOW to Add Battlefield 6, ARC Raiders, Bloodlines 2, and The Outer Worlds 2 in October

Alessio Palumbo
Battlefield 6 and other games are displayed on an NVIDIA GeForce Now promotional screen.
NVIDIA shared the October 2025 lineup of games that will be supported on GeForce NOW.

NVIDIA has announced the GeForce NOW lineup for the month of October 2025. Once again, it's a meaty one, featuring practically every major triple-A PC game release due this month, from Battlefield 6 to ARC Raiders, Painkiller, Vampire: The Masquerade - Bloodlines 2, and The Outer Worlds 2. Here's the full list:

  • King of Meat (New release on Steam, Oct. 7)
  • Seafarer: The Ship Sim (New release on Steam, Oct. 7)
  • Little Nightmares III (New release on Steam, Oct. 9)
  • Battlefield 6 (New release on Steam and EA app, Oct. 10)
  • Ball x Pit (New release on Steam, Oct. 15)
  • Fellowship (New release on Steam, Oct. 16)
  • Jurassic World Evolution 3 (New release on Steam, Oct. 21)
  • Painkiller (New release on Steam, Oct. 21)
  • Vampire: The Masquerade - Bloodlines 2 (New release on Steam, Oct. 21)
  • Tormented Souls 2 (New release on Steam, Oct. 23)
  • Super Fantasy Kingdom (New release on Steam, Oct. 24)
  • The Outer Worlds 2 (New release on Steam and Xbox app, Oct. 29)
  • Earth vs. Mars (New release on Steam, Oct. 29)
  • ARC Raiders (New release on Steam, Oct. 30)

Meanwhile, the following PC games received GeForce NOW support this week:

Related Story The World’s Top Cloud Providers Are Now Getting NVIDIA’s Vera Rubin NVL72, The World’s Fastest AI Platform

As a side note, NVIDIA leveled its Miami and Warsaw, Poland SuperPODs to RTX 5080 hardware, with Portland and Ashburn coming next. Two more PC games have also been enabled to take advantage of the increased computational power of the new RTX 5080 servers:

inZOI (Steam)
Total War: Warhammer III (Steam and Epic Games Store)

The GeForce NOW RTX Blackwell upgrade started rolling out last month. You can read my impressions in this article:

NVIDIA's GeForce NOW was already by far the best cloud gaming experience available, and the RTX 5080 server upgrade, coupled with various other improvements, only increases the distance between the platform and its competitors. There is absolutely no question that, if you want to play games on the cloud, this is the way. The visual quality is now a near-match for the local experience, but the responsiveness is not. L4S adoption may help a little, but I suspect the physics limitations will remain a mostly unavoidable hurdle for the foreseeable future.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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