GeForce Game Ready Driver 399.24 Out Now, Optimized for Shadow of the Tomb Raider, Call of Duty: Black Ops 4 Blackout Beta and Assetto Corsa Competizione
NVIDIA released a new GeForce Game Ready driver today, version 399.24 (WHQL). The main purpose of this Game Ready driver is to deliver optimizations for Shadow of the Tomb Raider (out on September 14th, though you can play from September 12th if you’ve purchased the Croft Edition), Call of Duty: Black Ops 4 (Blackout beta, also due on September 14th on PC if you’ve pre-ordered the game, otherwise it’s open to everyone on September 15th) and Assetto Corsa Competizione, due to launch on Steam Early Access on September 12th.
As usual with all Game Ready drivers, the full changelog revealed a number of fixed issues while a few remained open. You can find those details below.
Provides the optimal gaming experience for Shadow of the Tomb Raider, Call of Duty: Black Ops 4 Blackout open beta, and Assetto Corsa Competizione early access.
Software Module Versions
• nView – 149.21
• HD Audio Driver – 126.96.36.199
• NVIDIA PhysX System Software – 9.17.0524
• GeForce Experience – 188.8.131.52
• CUDA – 9.2
Changes and Fixed Issues in Version 399.24
Fixed Issues in this Release
[3D games]: Game performance drops in half when moving from 16 core/32 thread CPU to 32 core/64 thread CPU. 
NVIDIA graphics driver may not install correctly on certain Core 2 Duo/Quad
Open Issues in Version 399.24 WHQL
Windows 10 Issues
[GeForce GTX 1060]AV receiver switches to 2-channel stereo mode after 5 seconds of audio idle. 
[Firefox]: Cursor shows brief corruption when hovering on certain links in Firefox. 
Random DPC watchdog violation errors occur when using multiple GPUs on
motherboards with PLX chips. 
Using power monitoring in GPU monitor tools causes micro stutter. [2110289/2049879]
We’ve posted our Shadow of the Tomb Raider review earlier today. Here’s an excerpt from the summary:
Shadow of the Tomb Raider succeeds in giving Lara the character growth she needed and also brings the reboot trilogy to a satisfying closure. It does so mostly by refining the strong gameplay foundation set with the previous installments while delivering a great action/adventure experience in terms of storytelling and audiovisual spectacle.