Games Industry to Surpass 3 Billion Users and $200 Billion in Revenue by 2023

Alessio Palumbo
Games Industry Gaming digital gaming revenue Gaming market

The games industry is set on a continuous course for growth, according to the latest 2020 Global Games Market Report released today by Newzoo.

By the end of the year, the research firm reckons there'll be 2.7 billion gamers globally, with the number set to surpass the three billion threshold in 2023. That amounts to +5.6% CAGR (Compound Annual Growth Rate) between 2015 and 2023.

Related Story Newzoo Report: US Will Overtake Chinese Games Market Revenue in 2022

This year, 2.5 billion of the players use mobile devices, 0.88 billion use consoles and 1.3 billion use PC as their preferred platform.

The report also provides a regional split, with 54% of global players residing in the Asia-Pacific region (+4.9% year-over-year). Middle-East & Africa and Europe are basically tied at 14%, though the former region is growing at over double rate, while America amounts to 18% with the bigger share going to Latin America (10%), which is also growing over twice as fast than North America.

 

The global game revenue is also expected to grow even more than the player base. While we're at $159.3 billion this year, Newzoo expects the games industry to break the $200 billion threshold in 2023 with a 9.6% CAGR between 2018 and 2023. This year, the market will register a 9.3% increase driven by the increased spending that occurred during the extended global lockdown caused by the COVID-19 pandemic.

Subscription services on console (such as Xbox Game Pass, Xbox Live Gold, PlayStation Plus, EA Access, and the relatively new Nintendo Switch Online) are estimated to generate roughly $5.8 billion this year, or 13% of the console market and 4% of the total market. The percentage of subscription service revenue is expected to remain constant in the next there years, while full-game boxed revenues will go down by 2% and even full-game digital will see a slight drop by 1%, all in favor of in-game microtransactions revenue which will go up to 77% in 2023 with a three percent increase over this year's 74%.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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