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G-SYNC HDR Announced, First Two 4K 144Hz Monitors Available in Q2 2017

While it wasn’t part of NVIDIA’s CES 2017 keynote, G-SYNC HDR was also announced yesterday. As you might expect, it’s an evolution of the existing G-SYNC monitor technology that adds High Dynamic Range (HDR) to the mix.

According to NVIDIA, G-SYNC HDR displays were created alongside AU Optronics to deliver the ultimate gaming experience. Unlike HDR TVs, these monitors were designed from the get-go with gaming in mind. As a result, they will feature virtually non-existent additional input latency whereas most TVs add a significant amount while gaming in HDR.

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The first two G-SYNC HDR monitors to be announced at CES 2017 were the Asus ROG Swift PG27UQ and the Acer Predator XB272-HDR; they will be available in Q2 2017, according to the press release.

Both these 4K 144 Hz displays will use the full array of 384-zone backlights as well as “cutting edge” Quantum Dot technology.

The backlight illuminates the screen, and with 384 individually-controllable LED backlight zones, light will only be shown when and where it is required, enabling G-SYNC HDR displays to simultaneously produce bright bold colors and deep blacks, reminiscent of the very best plasma displays. Monitors with fewer backlight zones, edge-lit backlight zones, or with only a single global backlight are incapable of matching the contrast and image quality of the new 4K G-SYNC HDR monitors, and with 384 controllable zones we have unparalleled control over the picture, producing the best images you’ve ever seen on an LCD gaming display.

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To further enhance the monitor we have applied a Quantum Dot Enhancement Film (QDEF), to create deep saturated reds and greens out of the blue light produced by the 384 controllable LED backlight zones. First used on high-end HDR televisions, QDEF film is coated with nano-sized dots that emit light of a very specific color depending on the size of the dot, producing bright, saturated and vibrant colors through the whole spectrum, from deep greens and reds, to intense blues. This enables a far larger set of colors to be displayed, producing pictures that more accurately reflect the scenes and colors you see in real life. The end result is a color space 25% larger than the traditional sRGB color space, close to the DCI-P3 standard used in the best digital cinemas.

The full specifications shared via press release can be found below. On PC few games support HDR right now; Shadow Warrior 2 was the first one and Mass Effect: Andromeda will soon follow. Hopefully, game developers will accelerate support now that HDR monitors are finally about to hit the market.

Asus did just mention the price of the PG27UQ – it will retail at $1199, while there’s no word yet on the price of the Acer Predator display.

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