Forza Motorsport Update 1.0 Fixes Various Crashes, Adjusts Car Progression

Alessio Palumbo
Forza Motorsport

A few hours ago, Forza Motorsport developer Turn 10 released Update 1.0, which focuses on fixing various crash instances.

  • General stability improvements with fixes for various crash scenarios.
  • Fixed a crash that could occur in the Builders Cup Career Mode after upgrading a car and entering Open Practice in the Fox Body Challenge race on Watkins Glen.
  • Fixed a crash that could occur on Grand Oak Club Circuit during a cinematic when entering Open Practice for the third race of the Builders Cup Intro Series.
  • Fixed a crash that could occur when entering a Free Play race from the My Cars menu if there were too many cars with custom thumbnail images.
  • Fixed a crash that could occur upon loading into a Free Play race. 

Turn 10 also made some slight adjustments to car progression in Forza Motorsport.

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  • Adjusted car part unlock levels to increase player upgrade options at lower car levels. Most car parts should now be unlocked within a single Builders Cup series.
  • Improvements to ensure Car Affinity manufacturer reward discounts are unlocked when intended – once a player reaches Car Level 50 in a car from the respective brand.

Multiplayer has received a few tweaks, too.

  • Fixed an exploit in Featured Multiplayer where in specific scenarios, a player could post impossible lap times onto the Qualifying leaderboard by entering Qualifying directly from a Practice session.
  • Resolved an issue where at times incorrect Safety Rating and Driver Skill Ratings were used for matchmaking.
  • Fixed an issue where control of the car wouldn’t be handed back to the player upon exiting the pits in Featured Multiplayer and beginning a solo race in Free Play.
  • Fixed an issue that prevented players from downloading and saving another player’s livery while in a Private Multiplayer pre-race.

For the full patch notes, head toward the official website's support page.

Forza Motorsport launched on PC and Xbox Series S|X on October 10. A few days ago, the game was added to NVIDIA's GeForce NOW cloud platform. A post-launch update is supposed to add real-time ray traced global illumination at some point.

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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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