Dying Light: The Beast is due to launch in a little more than two weeks from the time of this writing, and Techland has been publishing a series of behind-the-scenes developer blogs and releasing new trailers leading up to its September 19, 2025 launch.
Today's deep dive included the release of a new trailer, showing off more gameplay and Kyle Crane's struggle with controlling the Beast within him.
Alongside the new trailer, Techland delved into its approach to parkour and combat mechanics in Dying Light: The Beast, adding "over 100 new animations" and 17 new grab animations to properly convey Crane's agility and ferociousness.
Dying Light: The Beast was technically supposed to have launched by now, with its initial release date set for August 22. Less than a month before that August date, Techland announced it had delayed the game by four weeks to September 19.
When we last checked the game out for a final preview, Wccftech's Kai Tatsumoto wasn't able to give any definitive thoughts on what he played due to only being able to check out an early part of the game, but he was sure about one element, saying, "One thing's for certain though: years of captivity have turned Kyle Crane into a raging beast."
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