Dual Universe MMO Game Opens Up To New Backers Through Supporter Packs

Mar 7, 2018 at 01:00pm EST

If you believe Star Citizen to be the most ambitious game project ever conceived, perhaps that's because you haven't read our previous coverage of Dual Universe.

Developed by the Paris-based studio Novaquark, this MMO is powered by the innovative proprietary CSSC (Continuous Single-Shard Cluster) technology whose goal is to deliver a massive single shard universe to potentially millions of players without any loading screen.

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That's just the tip of the iceberg, anyway, because Dual Universe combines the aforementioned technology with a voxel engine which allows the virtual universe to be fully editable. Players may dig tunnels, carve up mountains or build anything they want from spaceships to massive orbital stations.

After an initial crowdfunding round on Kickstarter, the game received additional funding via private investors. However, today's news is that new backers can join the ongoing Pre-Alpha tests by purchasing one of the new Supporter Packs available on this page.

Going hands-on with new features before the public even hears about them, Supporters will have the chance to share their feedback with Novaquark and weigh in on what’s next. In addition to the possibility of accessing the Pre-Alpha tests, Supporters will gain additional benefits like giftable Beta keys, cosmetic items, Dual Access Coupons (DAC), an in-game currency offering up to a year of
monthly access to Dual Universe post launch, and much more.

In case you want to learn more about Dual Universe, check our interview with Novaquark Founder and Creative Director Jean-Christophe Baillie.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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