One of the greatest (arguably) RPG's to ever grace the PC is now going to find itself on consoles very soon. Divinity: Original Sin is being ported, nay, it's being revamped completely for both the PS4 and the Xbox One.
Divinity: Original Sin is getting enhanced for its debut on the PS4 and the Xbox One.
Divinity: Original Sin isn't just being ported to the PS4 and Xbox One, it's being markedly enhanced so that it plays well too. The Divinity: Original Sin Enhanced Edition will have new redone graphics, a rewritten story and plenty of new content to make it worth your while. The great thing, though? The enhanced edition will be a free upgrade for everyone who already owns the original. That means that if you happen to have the PC version, you'll be treated to a free upgrade. Now that's how DLC is done.
- New intuitive user-interface tailored for controllers
- Dynamic split-screen for co-op
- Fully voiced and remastered dialogs with AAA-actors
- Hours of new content; quests, combat-styles, location and changes to the crafting system.
- Entirely new gameplay modes and character builds
- A heavily rewritten story with a brand new ending
- Massively reworked visuals and sound effects
The free update isn't truly an update, however. So if you do happen to own Divinity: Original Sin, then the enhanced edition will indeed be yours for free, but will be an entirely new game within your Steam library. The question on everyone's mind, probably, is when it'll be released. Well, it'll be here when they're done with it. I think that having an open-ended release date like that is far better than committing and then missing that deadline.
RPG's typically have done quite well on consoles, especially because they were made popular by the earliest consoles generations. Action RPG's especially can be quite fun if the controls are implemented well. Diablo III has shown us precisely what a properly ported action RPG can do.
Now how about we get the original Neverwinter to get remade, enhanced and ported over to consoles?