Dissidia Final Fantasy NT Leveling Up Won’t Disrupt Balance; Producer Discusses Single Player Content

Jul 27, 2017 at 09:31am EDT
Dissidia Final Fantasy NT

Unlike previous entries in the series, Dissidia Final Fantasy NT, the fighting game based on the Square Enix series launching next year on PlayStation 4, has been designed for competitive play. As such, the RPG mechanics found in the PSP games will not be as important in the new game.

Speaking with Japanese website 4Gamer, Dissidia Final Fantasy NT producer Ichiro Hazama revealed that features like leveling up will be in, but they will not disrupt balance, as they are apparently used to unlock single player content.

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Elaborating on the single player content, Hazama also revealed that a story mode in the vein of previous titles will not be in, but there will still be plenty of story elements that get unlocked as the game is played. Additionally, a Collection Mode to allow players to enjoy the soundtrack and check out character models is currently being considered.

Dissidia Final Fantasy NT is the home console release of the arcade game released a while back in Japan. The game retains some of the features of the PSP games while adding new mechanics like the 3 vs 3 battles and more.

Dissidia Final Fantasy NT introduces squad-based battle gameplay by allowing you to wage war with over 20 of your favorite Final Fantasy characters. Combining unparalleled visuals, seamless gameplay, and your favorite characters from the past 30 years of the franchise, Dissidia Final Fantasy NT welcomes all gamers with 3 vs. 3 battles and the series renowned “bravery combat system”. While aiming for supremacy, call forth familiar summons like Ifrit, Shiva, and Odin to aid you and your party! Square Enix is collaborating with Team Ninja, one of the world’s leading developers in the fighting game genre, to bring Dissidia Final Fantasy NT to life.

Dissidia Final Fantasy NT launches on a yet to be confirmed release date on PlayStation 4.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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