DICE Shares New Season Pass Details & Post-Beta Adjustments To Star Wars Battlefront
As the release of Star Wars Battlefront draws near, DICE shared more details regarding the Season Pass (priced at $/€ 50). Here's what you can expect to get (the first DLC pack is planned for early 2016):
4 epic expansion packs featuring brand new content set across the Star Wars™ galaxy including:
Over 20 new pieces of galactic tech including weapons, vehicles, and Star Cards for both Rebels and Imperials
4 more heroes and villains for you to fight as or against
16 additional multiplayer maps featuring new locations
4 exciting new game modes
Two-week early access to each expansion pack
Exclusive “Shoot First” emote
Of course, that's not counting the Jakku DLC, free for everyone (though customers who pre-ordered DICE's Star Wars Battlefront will get it one week early) from December 8.
Moreover, DICE also published a blog post regarding adjustments made to the game due to the feedback received during the open beta event. Here's the list of tweaks they made public:
Partner and Party System
Joining and playing a game of Star Wars Battlefront with friends should be as easy and smooth as possible, and we’ve done several tweaks in this area. For instance, it will be possible to join a friend via the Xbox Friends app, and you’ll also be able to see your party friends in-game (look for green dots on the map) - but you cannot spawn on them.
Speaking of spawning, we’ve listened to your feedback on how this was handled on Hoth. Here, we’ve added combat areas that are different for Rebels and Imperials to mitigate spawn camping, and the spawn distances for the two teams have been adjusted on the first uplink.
Vehicles and Weapons
To make your fights as fun and fair as possible, several tweaks to vehicles and weapons have been made. The Cycler Rifle, for instance, has been balanced with bullet drop and slower projectile speed for more deserving kills.
Walkers should be mighty - but not invincible - so weak spots have been added to the AT-AT and AT-ST vehicles. Furthermore, damage balancing is vital for a fair game, and we’ve tweaked this balance for how vehicles, troopers, Star Cards, and ion weapons stand up against each other.
Heroes and Villains
Playing as Luke Skywalker, Darth Vader, or any other of the Star Wars Battlefront heroes and villains is something we want to feel truly special, and to achieve this we’ve made several tweaks. Two things we decided to remove were the automatic damage done to heroes over time, and the ability of getting health back when killing enemies. Ultimately, we think this will perfect the power fantasy of playing as these characters.
However, Reddit users who are already playing the full game on Xbox One through EA Access have found at least two more noticeable differences from the beta:
- Hero's with lightsabers cannot block shots indefinitely. They now have a cooldown as far as how much they can block.
- There's a global announcement over coms when a hero arrives or is killed.
Here's also the fourth and last Developer Diary, published on GameStop's YouTube channel. Star Wars Battlefront releases next week on PC, PlayStation 4 and Xbox One.
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