Death Stranding Director’s Cut Will Allow Players to Use Zip Lines With Floaters, Build National Roads in Mountainous Areas

Sep 9, 2021 at 07:01am EDT
Death Stranding Director's Cut

Death Stranding Director's Cut will come with some welcome gameplay tweaks that are set to make the experience smoother and more enjoyable.

As confirmed by Hideo Kojima himself on Twitter, the upcoming new version of the game will allow players to use zip lines with floaters, which is sure to make traveling from one point to another with a huge amount of cargo much smoother. Additionally, it will be possible to build national roads in mountainous areas.

Related Story ASUS ROG Flow Z13 “Kojima Edition” Tested: Strix Halo Tablet With Beautiful Death Stranding Inspired Design

These are only a few of the many tweaks included in Death Stranding Director's Cut will feature. Among the new features will be support for the Dual Sense haptics and the PlayStation 5 3D Audio, two display modes, and more.

  • Experience environment effects with the DualSense wireless controller’s haptic feedback.
  • Get closer to the world of Death Stranding with bespoke adaptive trigger resistance.
  • Hear sound effects come to life in 3D Audio (requires compatible headphones).
  • Get into the action quickly with the PS5 console’s ultra-fast SSD and near-instant load times.
  • Choose from two picture modes – performance mode with scaled 4K and up to 60FPS or fidelity mode in native 4K -both with HDR support, so you can enjoy stunningly clear graphics and advanced texture streaming.
  • Death Stranding Director’s Cut offers a Widescreen Mode for an ultra-wide play experience, using the console’s standard 16:9 aspect ratio to display letterboxed gameplay equivalent to 21:9 aspect ratio.

Death Stranding Director's Cut launches on PlayStation 5 on September 24th. The base game is now available on PC and PlayStation 4.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.