Days Gone Director John Garvin Says Metacritic Score Is Everything to Sony

Apr 17, 2021 at 03:15pm EDT
Days Gone PC

The news that a pitch for Days Gone 2 had been rejected by Sony prompted David Jaffe, the game designer known for creating God of War and Twisted Metal, to host video interviews with Days Gone directors on his YouTube channel. Last week he had Jeff Ross, while yesterday it was John Garvin's turn (who, by the way, was also the game's writer).

Garvin revealed to have left Sony Bend merely days after the game's release in April 2019. When Jaffe asked him how he took the first wave of Days Gone reviews, Garvin replied:

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I took it hard, to be honest, because, again...This is just the reality of Sony, Metacritic score is everything. If you're the creative director on a franchise and your game is coming out to a 70, you're not going to be the creative director on that franchise for very long.

Indeed, Sony has had a string of critically acclaimed game releases with the likes of Uncharted, The Last of Us, Horizon Zero Dawn, God of War, Marvel's Spider-Man, Dreams, and most recently Ghost of Tsushima.

On the other hand, there's evidence Sony might actually be looking for both outstanding critical acclaim and commercial success nowadays. For example, Japan Studio's Gravity Rush 2 had an average Metacritic score of 80 but didn't really sell well and that was the last game ever made by Team Gravity. Japan Studio as a whole was essentially shut down and will now focus on supporting Asobi Team, the makers of Astro Bot Rescue Mission and Astro's Playroom, as confirmed by Sony earlier this month.

Days Gone may not have had high critical acclaim (though yours truly did enjoy it a lot), but it did sell pretty well and managed to find a dedicated fanbase. That's demonstrated by the Change.org petition asking Sony to greenlight a sequel; it already got over 32.6K signatures and even Jeff Ross himself asked his Twitter followers to participate while tagging SIE Worldwide Studio head Hermen Hulst.

Days Gone is about to launch on PC in a month from now. Perhaps a successful launch on this platform could persuade Sony to eventually develop another installment, thus satisfying everyone eager for a follow-up on that story cliffhanger.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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