Cyberpunk 2077 Preproduction Until 2016 May Have Been Trashed; GWENT To Release On Mobile

Francesco De Meo
Cyberpunk 2077

Cyberpunk 2077 is the next big role-playing game in development by CD Projekt Red, primarily known for The Witcher series. The game has been announced some time ago, and it seems like it will still be a while before we will be able to enjoy it.

As noted by NeoGAF user Boskee, the game director for Cyberpunk 2077 has changed since the production of The Witcher 3 Blood and Wine expansion ended, hinting at a possible trashing of all the preproduction done before 2016. The poster apparently has sources that have revealed this, so this may not be simple speculation.

Related Story The Witcher 3: Songs of the Past Slipped to 2027, but CDPR Says It’ll Rival Blood and Wine’s Sizable Scope

On a related note, it seems like GWENT, the trading card game based on The Witcher series might release on mobile platforms in the future, as the team is looking for developers to work on this version of the game.

Gwent team is looking for a talented Gameplay Programmer who will work with client-side and server-side programmers. You will be responsible for designing and implementing architecture and developing best practices for the team. If you feel you’re up for the task, send us your CV!

REQUIRED SKILLS & EXPERIENCE

Must be passionate about games
Possess an understanding of mobile game development and operating systems (iOS, Android and Windows Phone 8)
Experience in game development with Unity 2D/3D, C++, C#
Computer Science/Software Engineering degree or equivalent work experience
3+ years with Unity and C#
Knowledge and expertise making networked multiplayer games: Photon or uLink is a plus.
Knowledge and expertise in both 2D and 3D game development
Fluent in English

Cyberpunk 2077 will launch on a yet to be confirmed date. We will keep you updated on the game as soon as more comes in on it, so stay tuned for all the latest news.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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