Cyberpunk 2077 PlayStation 5 Free Upgrade Can’t Be Confirmed at the Time; Full-Blown Next-Gen Release May Come Later On

Apr 10, 2020 at 07:34am EDT
Cyberpunk 2077

Cyberpunk 2077 may be playable on PlayStation 5 at launch, but CD Projekt Red cannot confirm anything until Sony addresses the cross-gen upgrade matters.

Speaking at a recent Q&A session, SVP of Business Development Michal Nowakowski confirmed again that the highly-anticipated role-playing game will be playable on Xbox Series X at launch thanks to Smart Delivery, which will allow the developer to release a free upgrade.

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In terms of Microsoft’s console, like I said, we have officially confirmed both the update and the cross-gen availability, meaning that you’ll be able to play the game from the get-go on the next-gen

The same cannot be confirmed for Cyberpunk 2077 on PlayStation 5, as the developer is waiting for Sony to make announcements regarding cross-gen updates and they do not want to jump the gun ahead of them.

There’s no official announcement coming from PlayStation so we really can’t confirm or deny anything. It’s PlayStation that first needs to address these issues and then we’re happy to make a comment, but we can’t jump the gun ahead of them

During the same Q&A, it has also been confirmed that a proper, full-blown next-gen release may come, but only at a later time.

However, when it comes to a proper, full-blown next-gen version, that’s going to come later, we haven’t announced when and I don’t have a new comment here on that.

Cyberpunk 2077 launches on PC, PlayStation 4 and Xbox One on September 17th, 2020. Despite the current pandemic, the game is still on track for the announced release date.

Since mid-March, we have been working from home while ensuring continuity of all our operations. We’ve been operating in this mode for over three weeks and to-date results confirm that we can carry on with all our operations without major disruptions. Our goals haven’t changed; first and foremost, we intend to release Cyberpunk 2077 in September. We feel motivated and have the necessary tools at our disposal to meet this goal.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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