Close to the Sun Is An Indie Story Driven Horror Game Made with Unreal Engine 4

Alessio Palumbo

Close to the Sun is the fourth game by indie Italian studio Storm in a Teacup, after N.E.R.O.: Nothing Ever Remains Obscure, Lantern and ENKI. Announced at Gamescom 2017 (where it's being showcased at Hall 4.1, Italian Pavilion, AESVI stand), it's being developed with Epic's Unreal Engine 4 for PC and other platforms (likely consoles).

You can check out the first screenshots and trailer below.

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Close to the Sun is a story driven horror game that takes place at the turn of the 20th century on a mysterious ship complex created by Nikola Tesla for the sake of science. In this alternative version of history, his scientific breakthroughs have already had a major impact on the world. You’re Rose, a young journalist looking for your sister and, as you approach this enormous and glorious complex for the first time, you quickly realize that something there has gone horribly wrong...

Carlo Ivo Alimo Bianchi, Founder & Creative Director, said in a statement:
This project is crucial for STC. After the first three games, we came back bigger and stronger than ever. We want to tell you stories, and this time we’re going to tell you about a man who dared to defy the Sun, between horror and survival. As always, we aim for a peculiar art style which is STC’s trademark. In building the ship, we’ve been inspired by art deco, art nouveau and steampunk, since visuals for us is as important as the experience itself. Our challenges vary throughout the game but are all built around the general themes of survival and progress towards a promised salvation. Expressed more simply, our challenges generally come down to: there are many ways to die, but only one way to escape.


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