Clair Obscur: Expedition 33 on Nintendo Switch 2 Could Be ‘Interesting’, Says Sandfall CEO

May 14, 2025 at 10:00am EDT
Clair Obscur: Expedition 33

Clair Obscur: Expedition 33 is one of the most successful games to launch this year. Despite being available on Game Pass from day one, the JRPG developed by Sandfall Interactive has already managed to sell more than two million units. Considering that its budget was certainly not as large as a regular triple-A game, its success is already guaranteed.

It may even get bigger by adding a new platform like the upcoming Nintendo Switch 2 console. In a video interview with French YouTuber mistermtv, as translated by MP1st, Sandfall Interactive CEO and Game Director Guillaume Broche said that the great sales have changed the perspective, and that the idea was 'interesting'.

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Well, at this point, considering the success of the game, it kind of changes everything. So clearly, it’s too early to say, but we’re kind of in a situation where… let’s say there are a lot of opportunities showing up — way too many at once — and we’re figuring out what we’ll go for and what we won’t. But yeah, it’s definitely something that could be interesting.

A turn-based JRPG like Clair Obscur: Expedition 33 could indeed resonate very well with the Nintendo audience, which would get access to a fantastic game, as outlined in Wccftech's review.

Clair Obscur: Expedition 33 may not be the most innovative role-playing game, but its core elements come together beautifully, delivering an emotional journey that is as moving as it is engaging and fun. It may be Sandfall Interactive’s first expedition, but the French developer has shown it has the passion and the chops to craft a memorable experience worthy of a Game of the Year nomination, if not the award itself.

The game is powered by Unreal Engine 5, but it's not one of the heaviest titles made with Epic's technology. The Nintendo Switch 2 hardware could likely run it. Whether that means Sandfall Interactive and publisher Kepler Interactive actually make the port remains to be seen.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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