Clair Obscur: Expedition 33 Takes Home Another GOTY Win at the BAFTA Game Awards 2026 – Full Winners List

Apr 17, 2026 at 04:51pm EDT
The image features the BAFTA Games Awards logo alongside the Google Play logo on a dark, textured background.

The BAFTA Game Awards 2026 are here to round out the last major awards show focusing on games from 2025, and while we're all expecting Clair Obsucr: Expedition 33 to take home the top prize, that's not entirely a foregone conclusion.

Is what could be said if Clair Obscur: Expedition 33 didn't win the award for Best Game, but as the awards are now wrapped up, Sandfall Interactive was once again the last team left on stage before the show ended, taking home Best Game and adding another GOTY award to its already impressive supply.

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But this was not a night for Clair Obscur to run away with everything. It only won three awards total despite being nominated in nine categories, which was more nominations than any other game at this year's show.

The winners were much more spread out, as Clair Obscur, Dispatch, and Ghost of Yotei were the only titles to take home multiple wins. Death Stranding 2: On the Beach, Kingdom Come: Deliverance 2, and ARC Raiders also got to take home some hardware.

You can check out the full list of winners, below, and you can also finally celebrate the end of awards season for 2025's games, and finally look ahead to what could be the big winners for 2026.

BAFTA Game Awards 2026 Winners

Best Animation

Artistic Achievement

Audio Achievement

Best Debut Game

Best Evolving Game

Best Family Game

Game Beyond Entertainment

Technical Achievement

Best Performer in a Supporting Role

Best Performer in a Leading Role

Best New Intellectual Property

Best Music

Best Multiplayer Game

Best Narrative

Best Game Design

Best British Game

Best Game

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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