Call of Duty Modern Warfare New Video Shows Ray Tracing In Gunfight Mode

Francesco De Meo
Call of Duty

New Call of Duty Modern Warfare gameplay footage emerged online, showcasing the PC version of the game.

The new footage, which has been shared by NVIDIA, showcases ray tracing effects in the game's Gunfight Mode. You can check out the footage below.

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Check out this direct feed multiplayer gameplay of Modern Warfare on PC with real-time ray tracing turned on. Big thanks to Stodeh and Siegismund for their awesome gameplay capture for this video.

Last month, Call of Duty Modern Warfare Multiplayer Design Director Geoffrey Smith talked about balancing, mentioning how balancing things too much can take away the fun in a competitive game.

I think somewhere along the lines these games have tried to get so balanced, maybe it was eSports, it’s kind of just boiled the fun out of the things when you try to super-balance everything. We’re just having fun. We want to just be able to climb around and have fun interactions.

If I can creatively problem-solve this firefight, instead of having me forced down the hallway, I can use my brain better. I can get a different advantage. And it’s kind of a, you know, a puzzle-platform approach. We just want to create more dynamic interaction.

Alongside the multiplayer modes, Call of Duty Modern Warfare will feature a single-player campaign that will make players question their morality.

Kurosaki: What does Modern Warfare mean in 2019? It means the battlefield is blurrier than ever. It means enemies don’t wear uniforms, it means that collateral damage is a real part of the equation. People having to make split-second life-or-death decisions.

Minkoff: If we’re going to tell a story about characters finding their line and being pushed past [it], feeling like things are morally grey and they’re uncomfortable with it, then we need to make the player, in gameplay, feel uncomfortable. We’re going to make you question your own morality as a player.

Call of Duty Modern Warfare launches on PC, PlayStation 4 and Xbox One on October 25th.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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