Bloodstained Ritual Of The Night is going to get two patches this November on Nintendo Switch, addressing most of the technical issues that are currently plaguing this version of the game.
On the game's Kickstarter page, it's been confirmed that issues like Visual Fidelity, Loading Times, Particle Effects and Input Lag are the main focus and that they are planned to be fixed with two different patches that will be released by the end of November.
We are pleased with the progress that has been made so far and look forward to getting it into your hands. While the teams are working on an extensive list of myriad improvements, their focus is on four principal areas: Visual Fidelity, Loading Times, Particle Effects and Input Lag.
Visual Fidelity - The way that backgrounds and environments are rendered are being significantly updated. This will result in noticeably sharper environments in most areas throughout the game.
Loading Times - Load times between scenes are being greatly improved, but are still not where we would like them to be, so work remains.
Particle Effects - We have already replaced hundreds of particle effects with new assets and more yet remain. The new ones look the same to the user, but are much less impactful on the performance of the game. This has been one of the main culprits for framerate drops during fights.
Input Lag - Input lag times have been significantly reduced, once work on this is completed the game should feel much more reactive when playing.
The improvements are expected to be released in two separate updates. The first update will contain the vast majority of the improvements. The second update will improve performance with a couple of especially troublesome areas and enemies.
We expect these updates to be launched by the end of November.
Bloodstained Ritual of the Night is now available on Nintendo Switch as well as PC, PlayStation 4 and Xbox One.