Avatar: Reckoning MMO Shooter Announced, Due in 2022 for Mobile

Jan 14, 2022 at 04:05am EST
Avatar: Reckoning

A new game called Avatar: Reckoning was announced by Disney, Tencent, Lightstorm Entertainment, and Archosaur Games. Described as an MMO shooter, it will be released later this year on both Android and iOS.

Avatar: Reckoning is being developed by Archosaur, a Chinese studio known for mobile hits like Dragon Raja and the upcoming Noah's Heart. In December 2021, Archosaur had shared an Unreal Engine 5 teaser video hinting that its future games would use UE5, but Avatar: Reckoning will be powered by the Unreal Engine 4 instead.

Related Story Avatar: Frontiers of Pandora – From the Ashes Finally Lets Players Bring the Heat

The game will be published by Level Infinite, Tencent's new publishing brand. The press release only provided a brief description of what players can expect to find in this MMO shooter.

Avatar: Reckoning will transport players to never-before-seen parts of Pandora where they will meet new Na’vi clans fighting to defend their home, battle powerful RDA troops seeking to exploit the resources of the moon, and encounter spectacular alien creatures – all playable solo or in dynamic multiplayer matches. Players will level up their Avatar character, equip powerful weapons, and battle through single player story missions, co-op and player-vs-player (PvP) game modes with innovative combat tailored for touchscreens. Built on Unreal Engine 4, Avatar: Reckoning will deliver cutting-edge visuals for mobile devices when it is released this year.

It seems like 2022 could be a great year for Avatar fans, between the upcoming release of the film sequel and the single player open world adventure game Avatar: Frontiers of Pandora, developed by Ubisoft Massive for PC, PlayStation 5, Xbox Series S|X, Google Stadia, and Amazon Luna.

This game will be powered by the new version of the Snowdrop Engine, featuring technological advancements such as ray traced global illumination and reflections, a new dynamic wind system, and next-gen AI that will interact with the world in more realistic ways.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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