Avalanche gives us a Glimpse into the Making of Just Cause 3
Avalanche Studios and Square Enix take us behind the scenes into the development of the latest iteration of their hugely successful open world action franchise, Just Cause 3. You can watch the latest development diary for the highly anticipated action title below.
Just Cause 3's world feels reactive as a cause and effect nature lies in the heart of the game
In an interview with the Official Xbox Magazine, Avalanche Studios' senior technical designer Anders Bodbacka explains how current-gen has given the studio the tools to create a new playground of destruction.
Anders explains the studios' goals:
We wanted destruction to be more physics-driven and more like a fun toybox that can be used as part of the gameplay. More than looking pretty and going boom, if you tether things correctly you can use them defensively or create cascading destruction – destroying an entire base just by pulling one tether. That wasn’t possible before, but improvements in technology let you do this stuff.
Just Cause 3 will release for the PlayStation 4, Xbox One and PC on December 1. We will bring you any new information on Just Cause 3 as soon as it becomes available.
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