Assetto Corsa Competizione to Launch Out of Steam Early Access on May 29th

Apr 13, 2019 at 03:33am EDT

Assetto Corsa Competizione, the racing simulation game developed by Italian studio Kunos Simulazioni, will leave Steam Early Access on May 29th. Published by 505 Games, it'll cost £34.99, as announced in the press release.

Marco Massarutto, co-founder, brand & product manager of Kunos Simulazioni said in a statement:

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We are well aware of the advantages given by the Steam Early Access program and with Assetto Corsa Competizione we have further improved interaction with the community during this essential phase. This synergy allowed us to make changes, additions and improvements during the development stage, guaranteeing an even better driving and gaming experience at launch. The gallery of images that we’re sharing with this announcement was not realized by our studio, but was created directly by our players, to highlight not only the visual quality and the obsessive attention to details, but also the essential contribution and support that our community has been giving us for years now.

Kunos Simulazioni also revealed the final feature set of the game for this full release. As a reminder, if you really can't wait for next month, you can always get it right now (on Green Man Gaming, for instance) though it won't have all the additions planned with the 1.0 build, of course.

  • MULTIPLAYER AND SINGLEPLAYER MODES: Assetto Corsa Competizione will have an advanced ranking system which will evaluate both individual performance and driving behavior, rewarding the most virtuous drivers and promoting fair play in online competitions. The effective matchmaking function will make sure that users can compete with opponents of similar skill level and easily find online races to join, while the leaderboards will allow the players to compare single-lap performance with drivers from all around the world with the same car, circuit and weather conditions. Career, Championship and Free Play modes will offer a complete and customizable gaming experience, suitable for players of every skill level.
  • CHAMPIONSHIP AND CAREER MODES: Assetto Corsa Competizione will include a brand-new Career Mode designed in collaboration withLamborghini Squadra Corse and official driver Mirko Bortolotti – Blancpain GT Series champion 2017 – whowill introduce players to the first driving tests, giving them precious suggestions to start their adventure in the Blancpain GT Series. This mode will allow users to create their own racing team to take on all driving tests and racing weekends with an astonishing level of realism and with the main objective of any professional driver: to win. Championship mode will allow to virtually reproduce the Blancpain GT Series Season in the shoes of one of the official drivers.
  • REALISTIC WEATHER CONDITIONS: Assetto Corsa Competizionewill include competitions of different durations - from Sprint 60’ races to the famous Spa 24H Endurance race - which will give to players the chance to experience variable weather conditions during the whole race, influencing the track’s visibility and car handling. The possibility to set different weather conditions will help create races that are always different, with outcomes that are never given for granted.
  • THE MOST ACCURATE CIRCUITS: Thanks to LaserScan technology, every official circuit is recreated with the utmost accuracy: All curbs and details perfectly replicate their real counterparts, granting a gaming experience as faithful to reality as possible.
  • ADVANCED VISUAL AND AUDIO EFFECTS: Unreal Engine 4 will guarantee photorealistic rendering and an accurate representation of scenarios, car materials and weather conditions. Thanks to the multi-channel audio sampling of real GT cars, the game conveys captivating and immersive acoustic surroundings and realistic environmental effects.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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