Assassin’s Creed Mirage Gets a Free DLSS 3 Mod Thanks to LukeFZ

Oct 16, 2023 at 08:30am EDT
Assassin's Creed Mirage

Modder LukeFZ has released a free DLSS 3 mod for Assassin's Creed Mirage. Once again, just like with Starfield, GeForce RTX 40 users who don't feel like spending for PureDark's DLSS 3 mod can rely on LukeFZ's work to get a performance boost.

Just like for LukeFZ's previous DLSS 3 mods, this one replaces the game's default AMD FidelityFX Super Resolution 2 implementation with NVIDIA Deep Learning Super Sampling with the addition of Frame Generation support (unavailable in the vanilla game).

Related Story Assassin’s Creed Mirage: Valley of Memory Update Will Introduce Parkour Changes, New Difficulty Levels and More

As such, you should keep FSR 2 enabled in the graphics menu and tweak its quality settings as you would for DLSS. Frame Generation can be toggled on and off at runtime with the END hotkey; moreover, Chromatic Aberration (one of the main critiques of Assassin's Creed Mirage's visuals) can also be toggled with the F6 hotkey. The DLSS 3 mod can be tweaked further via the FSR2Streamline_config.json file.

The installation method depends on whether you are using an ASI (Arbitrary Script Injection) loader. If you do not have an ASI Loader installed (or are not using SpecialK):

If you already have an ASI Loader installed (or are using SpecialK):

Assassin's Creed Mirage got an 8 out of 10 score in Nathan's review of the game.

Assassin’s Creed Mirage doesn’t make the sharpest first impression with its dated visuals and by-the-book mechanics, but like its hooded protagonist, the game sneaks up on you with its manageably-sized yet vibrant map, intricately-woven campaign, and varied missions. Assassin’s Creed Mirage’s blade may be slightly tarnished, but it still leaves a mark.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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