Apex Legends Devs Focused on Game Health, Season 2 will Update Map, Improve Battle Pass
Following a hot launch, Apex Legends’ popularity has been fading in recent weeks, with many pointing to a lack of compelling new content as the cause. Despite this, Respawn co-founded Vince Zampella has vowed to stick to seasonal, rather than weekly, updates, a somewhat charged statement in light of reports of ongoing punishing crunch at Fortnite developer Epic Games.
Following Zampella’s statements, Respawn producer Drew McCoy has released a more in-depth blog post, detailing the studio’s future plans for Apex Legends. McCoy reiterates Zampella’s promise to stick to less-frequent “thoughtful” updates, and provides some info about what fans can look forward to. Season 2 will include a new Legend, weapon, and an update for the game’s King’s Canyon map. McCoy also promises the next Battle Pass will include more “meaningful content,” after many players accused to the first pass of being boring.
In the meantime, Respawn will continue to focus on game health, honing in on Apex Legends’ server performance, cheaters, and other issues. Here’s the rundown on what’s being tackled:
Slow Server Performance at the Beginning of a Match
So far, we know that it affects some datacenters more than others, it happens on many different server configurations, and it doesn’t seem to hit multiple server instances running on the same machine. This is extremely high priority for us, and we’ll keep you updated on our progress.
Currently testing some potential fixes that will hopefully address many of the performance issues we’ve seen reported.
We’ve been doing a lot of work on this behind the scenes. This is something we will always be more secretive about to avoid telegraphing our moves to cheaters, but we’ll be sharing more on the progress made next week.
Hit Registration Issues
We are adding engine features to help track down and report instances of incorrect hit registration in playtests so we can force the bug and reproduce the issue consistently. While we have made some progress with some fixes locally, more work needs to be done to address the root of the problem.
Here’s hoping the folks at Respawn can strike the right balance with Apex Legends. It’s certainly admirable that Zampella doesn’t want to overwork his employees, but it would also be a shame if Apex Legends were to wither on the vine due to a lack of support.
Apex Legends is available on PC, Xbox One, and PS4.