Ancestors Legacy Gets New Gameplay Video Showcasing Vikings in Action

Sep 10, 2017 at 11:00am EDT

Ancestors Legacy is the new official title of Ancestors, the "historically accurate" real-time strategy game set in the Middle Ages and developed by Destructive Creations, the Polish studio known for controversial titles such as Hatred and IS Defense.

This time around they've gone with a more traditional kind of game, where players will be able to take command of four playable nations (Viking, Anglo-Saxon, German and Slav) in Medieval Europe.

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The game combines resource management and base building with large-scale, squad-based battles across vast battlefields, all rendered in great detail thanks to the Unreal Engine 4 tech. Experience medieval bloodshed like never before, thanks to the cinematic action camera that puts you right in the middle of the battle at the press of a button.

Features

  • 4 playable nations in an extensive single player campaign inspired by historical events
  • Advanced tactical options combining the use of terrain, experience and morale
  • Cinematic battle camera view puts you right in the center of the action
  • Outstanding visual fidelity powered by Unreal Engine 4 and featuring more than 1,600 in-game animations
  • Intense multiplayer battles
  • Streamlined resource management and village construction
  • Precise controls with native gamepad support

Ancestors Legacy will be out in Q2 2018 for PC and Xbox One. Last Friday, Destructive Creations shared a new gameplay video of the Vikings, which will play the role of aggressors and thus won't have permanent buildings to use as "bases", although they will have simpler settlements based on military camps from the 10th-11th century. The tactics with Vikings is going to be based on hit-and-run assaults, which is indeed historically accurate.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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