Amy Hennig Will Get to Make a Star Wars Game After All

Alessio Palumbo
Star Wars Amy Hennig

Veteran writer and game director Amy Hennig (Legacy of Kain, Soul Reaver, Uncharted 1-3) will get to make a Star Wars game after all. You'll surely remember that she had joined Visceral Games back in 2014 to work on the so-called Project Ragtag action/adventure title, though Visceral Games was eventually shut down in 2017, and Project Ragtag never materialized.

Well, today Skydance New Media announced a new partnership with Lucasfilm Games to work on a 'richly cinematic action-adventure game' featuring an original story based on the Star Wars IP.

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Amy Hennig, President at Skydance New Media, said:

I’ve often described how seeing Star Wars in 1977 essentially rewired my 12-year-old brain, shaping my creative life and future indelibly. I’m elated to be working with Lucasfilm Games again to tell interactive stories in this galaxy that I love.

Julian Beak, Executive Vice President & GM at Skydance New Media, added:

We couldn’t be happier to be working with Lucasfilm Games. We look forward to taking fans on an epic journey with this Star Wars action-adventure title.

Douglas Reilly, Vice President at Lucasfilm Games, stated:

We couldn't be more thrilled to be working again with Amy Hennig. She and the Skydance New Media team have the talent and ambition to create a unique Star Wars adventure. Their vision for making inviting, cinematic interactive entertainment makes this collaboration very exciting. We’re working hard with their team of experienced and talented developers, and we’re looking forward to sharing more with Star Wars fans when the time is right.

In late 2021, Hennig and Skydance had already announced their first project with another Disney subsidiary - Marvel.

While these new projects may be far away from completion, you'll get a taste of Amy Hennig's writing before the year is over. She worked as a writer on Forspoken alongside fellow Project Ragtag developer Josh Stashwick, Rogue One writer Gary Whitta, and Shadowhunters: The Mortal Instruments writer Allison Rymer.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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