AMID EVIL Just Got Its NVIDIA RTX Update (Currently in Beta)

Alessio Palumbo
AMID EVIL

New Blood Interactive, the independent studio known for making fast-paced retro first-person shooters, announced today that AMID EVIL received the highly anticipated NVIDIA RTX update.

The game now supports raytracing technology, though the RTX implementation is still in beta and thus should be considered a work-in-progress. Still, the lighting and reflections improvements showcased in these screenshots and GIFs shared by New Blood Interactive are already quite impressive.

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In order to enable the beta branch to test RTX, you need only go to your Steam game properties for AMID EVIL and enter the password AmidRTX12345.

Released in late June after a little over a year on Steam Early Access, AMID EVIL is currently 25% off for the ongoing Winter Sale. The game was featured among our Honorable Mentions for the Best Shooter Games of 2019 and the consensus on AMID EVIL is one of the strongest on all the Steam store with 97% based on overall reviews and 98% based on recent reviews.

The producers of DUSK and the creators of Return of the Triad invite you to embark
upon an UNREAL new FPS adventure with AMID EVIL.

  • SEVEN distinct episodes each featuring a completely different setting and enemies
  • LUDICROUS magical weaponry that can be overcharged with the souls of the dead
  • ENDLESS Hordes of Evil to hone your skills against
  • BRUTAL and adaptive enemy AI that will hunt you down on land, sea and air
  • SPRAWLING non-linear levels filled with secrets and ancient lore
  • MULTITUDES of in-game options + cheat codes for a truly golden PC age experience
  • EPIC original & dynamic soundtrack composed by Andrew Hulshult
  • BUILT in Unreal Engine 4 for cutting edge visuals (even if they are a bit retro)
Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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