343i Explains New Halo 5: Guardians Requisition System
The upcoming Halo 5: Guardians will introduce a new Requisition (REQ) System to the series, which has been designed to reward players for time spent in Halo 5: Guardians’ multiplayer experiences. To let player get acquainted with the new system, 343i will be kicking off a series of blog entries.
The first entry comes from 343 Studio head Josh Holmes and introduces players to the new system.
When we first started working on the REQ system almost three years ago, it began with a pitch from the team. We have a number of people here at 343 that are fans of Collectible Card Games (CCGs), in both physical and digital form. In fact if you walk into the kitchen on any given day, odds are good you will find a group huddled around the table, playing Magic the Gathering, Hearthstone or another similar game. The initial pitch for the REQ system was simple: let’s create a deep reward system for the game that allow players to collect items from a large pool of compelling content, delivered in a series of randomized packs. We wanted the system to produce the same joy and excitement that comes from opening a booster pack of and discovering a rare card inside. The system would need to bridge all of our multiplayer experiences in Halo 5, and should provide an inventory of weapons, vehicles and power-ups to be used for the dynamic deployments that are featured in our new Warzone mode.
At the time, we didn’t know how far we could take the system, or exactly how much content we could create. Since then it has grown to the point where we now have over 1000 unique REQ “cards” to collect at launch, with hundreds more to come in the months that follow. One of the great parts about the REQ system is our ability to keep introducing new REQ content over time. This expands the collection of rewards available to players so you are always working towards new and enticing objects of desire. It also ensures that the gameplay experience is ever-evolving, as new weapon variants, vehicle variants and cosmetic options are released into the multiplayer ecosystem
Additionally, 343 has released a new short video featuring Mister Chief explaining the REQ system, you can check the video out below.
As the blog entry is quite large, I suggest heading over to the official post on the Halo waypoint. Happy reading.