Mirror’s Edge Catalyst XB1 Beta Screens Show Underwhelming Graphics; Reportedly Running 720P@60

Alessio Palumbo

The Mirror's Edge Catalyst beta seems to be already in full swing and a lucky Frontrunner, IMGUR user xjumper, shared some impressions and screenshots. These are from the Xbox One version of the game and the graphics are quite underwhelming when compared to the (presumably) PC based screenshots released so far by EA DICE.

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According to xjumper, who also posts on Neogaf, it looks like the game might be running at 720P on Xbox One while the frame rate is "unlocked 60FPS". This makes sense, since Frostbite powered games like Battlefield 4, Battlefield Hardline and Star Wars Battlefront all ran at 1280x720 and unlocked 60FPS on Microsoft's console, while PlayStation 4 enjoyed a higher resolution (900P or 1600x900).

If you have applied to be a Mirror's Edge Catalyst beta tester, check out your inbox and you might find a nice surprise. There will be no NDA (Non-Disclosure Agreement), so you can share everything freely.

EA Dice shared the official PC system requirements two days ago. Here's a reminder:

MINIMUM:

  • OS: Windows® 7 64-Bit (use the latest Service Pack)
  • CPU: Intel i3-3250 / AMD FX-6350. (Note: Mirror’s Edge Catalyst requires at least 4 logical cores to run.)
  • RAM: 6 GB
  • HARD DRIVE: At least 25 GB of free space
  • VIDEO: NVIDIA GeForce® GTX 650 Ti 2GB or better / AMD Radeon™ R9 270x or better
  • INPUT: Keyboard and mouse, dual analog controller

RECOMMENDED:

  • OS: Windows® 10 64-Bit (use the latest Service Pack)
  • CPU: Intel Core i7-3770 at 3.4 GHz / AMD FX-8350 at 4.0 GHz
  • RAM: 16 GB
  • HARD DRIVE: At least 25 GB of free space
  • VIDEO: NVIDIA GeForce® GTX 970 4GB or better / AMD Radeon™ R9 280x 3GB or better
  • INPUT: Keyboard and mouse, dual analog controller

Mirror's Edge Catalyst will be out on May 24 in North America and May 26 in Europe for PC, PlayStation 4 and Xbox One.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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