WUCHANG: Fallen Feathers Dev Outlines Performance and Balance Improvements Coming With Future Patches

Francesco De Meo
Monumental Buddha statue with candles and a seated figure in a mystical, dimly lit cave.
Perfomance and balance Improvements are coming to WUCHANG: Fallen Feathers

WUCHANG: Fallen Feathers is getting performance and game balance improvements in the future, the game's developer confirmed in a new message shared today.

Today, developer Lenzee Games provided an overview of the improvements that are coming to the Soulslike released last week, including improved framerates, optimized default settings for some graphics cards, better stability, enhanced texture quality, asset detail, and precision in low-resolution areas. The development studio is also taking a good look at the game's balance, and is aiming to correct the character's raising speed after getting knocked down, reduce damage and number of certain tramps, lower impact resustance of some low level enemies, reduce "exploration pressure" in some areas, improve AI logic for regular enemies and bosses. Unfortunately, no timeframe has been provided as for when these improvements will be implemented, but still, it's good to know the developer is looking to fix some of the game's critical issues.

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It's a shame WUCHANG: Fallen Feathers launched with its performance issues on PC and consoles, as I have found the game to be entertaining enough, despite all of its issues. Hopefully, the improvements will give the game's combat system the chance to shine, as I have found it to be the best feature of the game, as I highlighted in my review.

WUCHANG: Fallen Feathers is now available on PC, PlayStation 5, Xbox Series X and Xbox Series S worldwide.

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About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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