Watch Dogs 2 Seamless Multiplayer Launched On PS4, Xbox One Expected To Go Live Later Today

Nov 22, 2016 at 01:40pm EST
Watch Dogs 2

Watch Dogs 2 launched last week on PlayStation 4 and Xbox One, but the game seamless multiplayer hasn't been working properly since launch. Thankfully, after just one week, it seems like all the issues have been fixed.

With a new press release, Ubisoft confirmed that the Watch Dogs 2 seamless multiplayer is now available for the PlayStation 4 version of the game, with the Xbox One multiplayer expected to go live later today.

Players will be able to experience the following multiplayer features via the Multiplayer App on the in-game smartphone.

Invite friends to co-op or search for new co-op partners 

Hack into a rival hacker's world - Find targets for Bounty Hunts or trigger a bounty on themselves

As the team continues to monitor the situation, additional content will be made available if everything is proceeding smoothly.

The development team will monitor the online stability of the seamless multiplayer features and should everything continue to run smoothly, the additional elements and final phase of seamless multiplayer will be deployed: Nearby bounty targets and Prime_Eight rivals will join the player’s world for them to hunt down and hack without going through the Multiplayer App in the smartphone. Players will also encounter friendly Dedsec hackers who can help them complete different Dedsec events throughout San Francisco. 

With the seamless multiplayer issues having been solved, things are looking good for the PC release of Watch Dogs 2, which will be coming next week, on November 29th. Earlier today we had the chance to check out the first PC footage of the game with a brand new trailer.

Watch Dogs 2 is now available in all regions on PlayStation 4 and Xbox One. The PC version will launch next week, on November 29th.

 

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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