Warhammer 40K Space Marine 2 Beta Has Been Canned; Campaign Length Is Around 12 Hours

Jun 30, 2024 at 09:01am EDT
Warhammer 40K Space Marine 2

Saber Interactive shared a community update about its upcoming game, Warhammer 40K Space Marine 2. First and foremost, the studio informed fans that the previously announced online beta will no longer take place.

Space Marine 2 is almost ready. We are now entirely focused on optimization, polish and fixing remaining issues ahead of launch on September 9. This means we will not run a public online beta, as it would take the development teams away from preparing for the full launch, and our priority is to ensure the best possible experience at release.

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We know this is disappointing news for some of you. As a thank you to those interested in participating, players who registered via the online signup before June 28, 2024, midnight Paris Time, will receive the limited Bolt Pistol skin.

The development team also recapped the main modes available in Warhammer 40K Space Marine 2, revealing that the campaign is around 12 hours long. Playable either solo or in co-op, it features Lieutenant Titus fighting alongside his Battle-Brothers Chairon and Gadriel against swarms of Tyranids and Chaos.

In the co-op Operations mode, players may also play solo or with two friends in an endlessly replayable PvE action where they face swarms of Tyranids on six different maps to defend the Imperium. Finally, in the PvP Eternal War mode, players will fight in 6v6 matches in three different classic game modes: Annihilation, Seize Ground, Capture & Control).

Saber also confirmed that Warhammer 40K Space Marine 2 will run its online modes on dedicated servers across the North America, Europe, Latin America, Asia, and Oceania regions, allowing for optimal multiplayer experiences. Ahead of the game's launch in early September, eager fans across North America can get their hands on a game demo at expos in Denver (July 4-7), Indianapolis (August 1-4), Chicago (August 16-18), and Toronto (August 22-25).

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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