This War of Mine Developers Announce Their New Game, Frostpunk

Aug 30, 2016 at 06:30am EDT

11 bit Studios became quite famous thanks to This War of Mine. Now the small Polish team is back with Frostpunk, a Steampunk themed game set in a frozen world; once again they'll be asking hard questions such as how far will humans go to stay alive.

In a completely frozen world, people develop steam-powered technology to oppose the overwhelming cold. Society in its current form becomes ineffective and it has to change in order to survive. What does this change mean? What is culture when morality stands in the way of existence? In the end, survival may transform us completely. Whether that change makes us better or worse, stronger or weaker, or even more or less humane is debatable

Creative Director Michal Drozdowski said:

This is a deeply serious game created for a mature gamer. Looking back at This War of Mine, we're pushing boundaries even further, but we're not pointing at reality in the same fashion. We're putting human nature under a microscope to ask about what happens when people need to stay alive.

These are the main features detailed in a document:

MORALITY & EMOTIONS

Our goal was to deliver complex and demanding gameplay based on thoughtful decision-making & questioning player’s morality.

DISTINCTIVE VISUAL STYLE

Our unique setting has given us an opportunity to create a distinctive visual style setting of the contrast between cold palette (representing nature) &warm colors(for remnants of civilization).

MULTI-GENRE CROSS-OVER

Although Frostpunk utilizes strategy & management elements, its core revolves around empathy & decision-making rather than optimization & resource management.

Frostpunk is coming to PC in 2017. There's no mention of a release on console, but This War of Mine eventually made it there and there's no reason to believe Frostpunk will be any different.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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