Unity Engine Stunning ‘Enemies’ Tech Demo is Now Available for Download

Nov 2, 2022 at 06:30am EDT
Unity

The stunning Unity Engine ‘Enemies’ tech demo is now available for download, allowing users to experience it themselves on their systems.

The demo, which can be downloaded from the Unity official website, showcases the next-gen human rendering capabilities of the engine, a better 4D pipeline, the Skin Attachment system on the GPU to allow for high-density meshes, more realistic eyes, new skin shader and tension tech for blood flow simulation and wrinkle maps.

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In case you cannot download the Unity Engine ‘Enemies’ tech demo, you can check it out in action in the video below.

You can also see a performance preview of the Unity Enemies demo running on our NVIDIA GeForce RTX 4090 graphics card with DLSS 3 enabled in the video below:

Digital humans in Unity

The tech behind Enemies

All High Definition Render Pipeline (HDRP) features have been improved and some new systems were introduced, including Adaptive Probe volumes and Screen Space Global Illumination (SSGI). Real-time ray traced reflections, ray traced ambient occlusion, and native support for NVIDIA’s Deep Learning Super Sampling (DLSS) allow the demo to run at 4K with image quality comparable to native resolution.

Strand-based, real-time Hair solution

For the protagonist’s highly realistic locks, the Demo team and Unity’s R&D team collaborated on an all-new Hair solution for authoring, importing, simulating, and rendering strand-based hair. It works with any authoring tools that output data in the Alembic format. In Enemies, the team used Maya XGen, and is validating the pipeline with Weta Barbershop.

 

 

More information on the Unity Engine can be found on its official website.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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