Ghost of a Tale Follow-up Will Be Powered by Unreal Engine 5, Developer Confirms

Jul 18, 2022 at 07:21am EDT
Ghost of a Tale

Ghost of a Tale, the charming action role-playing game developed by SeithCG, is powered by the Unity engine, but it seems like this won't be the case with the follow-up game, as confirmed by the developer itself.

Speaking on Twitter, SeithCG confirmed that the development team decided months ago to leave the Unity engine behind and switch over to Unreal Engine 5 for their next game. The decision did set them back in terms of schedule, but the developer now feels like this was the right decision, in light of some recent happenings at Unity, such as the merger with known malware provider IronSource and the CEO's unacceptable comments about developers who do not bake monetization in their game design.

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After calling developers who do not design their games around monetization idiots, Unity CEO John Riccitiello apologized for his comments, saying that his word choice was crude and did not convey the actual message, which was that Units is "working to provide developers with tools so they can better understand what their players think, and it is up to them to act or not, based on this feedback."

Ghost of a Tale is now available on PC, PlayStation 4, Xbox One, and Nintendo Switch. You can learn more about the game by checking out my review.

At the end of the day, Ghost of a Tale is a truly unique action role-playing game that tells a very meaningful story and sports some features that make the game stand out from the competition, such as the setting and stealth-focused gameplay. The technical issues, however, can get a bit in the way of enjoyment, but if you can let this slide, you will find an experience that will stay with you for quite a long time.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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