UFL Is a New ‘Fair to Play’ Football Game Focused on Player Skill

Aug 26, 2021 at 03:47am EDT
UFL

A football game briefly appeared during Gamescom 2021's Opening Night Live, and it wasn't FIFA or eFootball: it was UFL.

Powered by Unreal Engine, UFL is in development at Strikerz Inc., a new studio founded back in 2016 and composed of over 200 employees spread over five regional offices in various locations across Europe.

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The game will be free and available on all major consoles. In fact, its CEO Eugene Nashilov said it would be 'fair to play' and focused on player skill.

We are football fans and passionate gamers — we have been playing football video games for years and we know exactly what people want to see in a football simulator. We want to reinvent football video gaming from the ground up, offering players around the world a revolutionary, exciting and fair to play experience. We can’t wait to share more about the game.

In UFL, players will create their own football clubs and be able to pick between more than 5000 licensed footballers. Strikerz Inc. partnered with FIFPRO to get the licenses and with InStat to receive detailed data and up-to-date statistics for each player.

Andrew Orsatti, FIFPRO’s Director of Marketing and Business Development, stated:

After years in development, we’re thrilled to see UFL enter the arena at a time when technological advances present new opportunities to create the most authentic digital representation of football ever known.

The release date of UFL will be announced 'soon'. Until then, stay tuned.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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