Ubisoft Hasn’t Met Any “A Better Ubisoft” Letter Demands, 25 Percent of Signees Have Quit

Jul 28, 2022 at 02:43pm EDT
Ubisoft Montreal

In recent weeks, most of our attention has been on the woeful state of Ubisoft’s development pipeline, with numerous games from Avatar: Frontiers of Pandora to various F2P titles being delayed or outright canceled. That said, it behooves us to continue to pay attention to the company’s behind-the-scenes workplace issues, which are no doubt having a direct effect on the publisher’s current struggles to actually get games out the door.

Last year, following toxic workplace and sexual harassment allegations against Activision Blizzard, many of which mirrored stories we’d already heard about Ubisoft, an open letter written by the "A Better Ubisoft" collective and signed by over 500 current and former employees of the company was released. The letter called for concrete action from Ubisoft management, listing a series of demands, none of which were outrageous or unrealistic. These demands were…

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Ubisoft CEO Yves Guillemot responded to the letter, saying he took the issues it raised seriously, but a year removed, A Better Ubisoft claims none of their demands have been addressed. According to A Better Ubisoft, 25 percent of the people who signed the 2021 letter have quit. 39 percent of those who quit were women, and 1 percent were non-binary, when non-male devs only make up around 25 percent of the industry. In other words, women have been quitting the company at a disproportionate rate. Ubisoft’s talent-retention woes are not anything new, as they already had to raise pay at their Canadian studios to retain staff. That said, new budget cuts and French-language laws in Quebec, when combined with ongoing workplace toxicity issues, will likely contribute to ongoing losses.

Hopefully, Ubisoft makes a better effort to address their cultural issues in the future, but considering the many fires the company is dealing with, I’m not that optimistic.

About the author: Professional writer of trivial things. Nathan has been covering games, entertainment, and online culture for over a decade with bylines at IGN, GameSpy, Cracked, Uproxx, ComicBook, and more. Joined Wccftech gaming team in 2017, and has written hundreds of game reviews and thousands of news stories since.

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