Tom Clancy’s The Division Offers Free Weekend from May 4th to May 7th

Alessio Palumbo

Ubisoft announced via press release that Tom Clancy's The Division will get a free weekend from May 4th to May 7th, on all platforms (UPlay PC, PlayStation 4 and Xbox One), at the following times:

  • Xbox One: 04/05 at 7AM UTC to 08/05 at  7AM UTC.
  • PlayStation 4: 04/05 at 7AM UTC to 08/05 at 7AM UTC.
  • Uplay PC: 04/05 at 5PM UTC to 07/05 at 8PM UTC.

This is clearly an attempt to draw back some of those players who have left the game after playing it for a while. The current free trial offer, which gives players full access to the main game until they reach level 8 or complete six hours of playtime, will be on hiatus during the free weekend but reinstated once the free weekend promotion ends. Players who have downloaded the free trial before May 4th will see trial restrictions lifted until the end of the free weekend.

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Moreover, there will be discounts on all digital stores during the weekend. All progress made in this period will carry over should you then choose to buy the full game, by the way.

Massive revealed a couple months ago that it's working on a game set in the Avatar universe with the same Snowdrop engine seen in Tom Clancy's The Division, but that shouldn't worry fans of The Division.

Creative Director Julian Gerighty said a while ago:

Massive is growing incredibly fast, and the announcement for Avatar is new for everybody, but it’s not news for us. This is something that’s been in the works for a while. The studio here is already much bigger than it was at the time of the release of The Division. The second thing: it’s not just Massive behind The Division. This is an alliance of different studios – Massive in Sweden, Ubisoft Annecy in France, Reflections in Newcastle, and of course, Red Storm in North Carolina. There’s a huge amount – hundreds of dedicated developers – working on Year One and Year Two Division content.

Are you still playing The Division or did you get tired of it? Let us know in the comments section.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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