The Wonderful 101: Remastered PC Gets Fan-Made Patch Before Official Release; Frame Pacing Issues Fixed and More

Francesco De Meo
The Wonderful 101: Remastered

The Wonderful 101: Remastered received on PC its first unofficial patch today, fixing some of the issues found in the game.

The Wonderful 101: Remastered SilentPatch has the remarkable honor of being one of the very few fan-made patches that have been released before the game officially launched, as the game is currently only in the hands of those who backed the game during its Kickstarter campaign. The patch fixes the annoying frame pacing issues that are caused by the game running at 59 FPS.

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What are the issues people noticed? There were numerous, but the one which gained my attention the most was broken frame pacing. Wonderful 101 appears to be yet another game from PlatinumGames which locks to 59 FPS instead of 60 FPS, with the earliest known game being Metal Gear Rising from 2014. While the community has figured out the workarounds, they aren’t permanent and thus aren’t optimal. There are a few other issues reported (such as DoF not scaling above 1080p), but those are IMO more likely to be fixed in an official patch than an issue unsolved for at least 6 years.

The Wonderful 101: Remastered also brings removes the FPS limiter and prevents the game from running into windowed mode when pressing Escape.

  • The FPS limiter can now be disabled. Since the game’s logic is tied to the frame rate, an uncapped game is going to speed up and be unplayable. However, it makes sense to disable the FPS cap if you use Vertical Sync to limit the frame rate or use an external frame limiter software, such as RTSS.
  • The original game switches to the windowed mode when you press Escape. This is a horrible design and I don’t know where did the development team get that idea from (maybe from emulators?), especially since the only way you can go back is to pause the game, go to options and change the display mode to Fullscreen or Borderless from there. This is incredibly clunky, so I’ve remapped this “feature” to Alt+Enter and also made it cycle between Windowed, Fullscreen, and Borderless modes.

The modder also explained how he fixed The Wonderful 101: Remastered frame pacing issues. You can find all the details, as well as the patch itself, on his blog.

The Wonderful 101: Remastered launches on PC, PlayStation 4, and Nintendo Switch next week, on May 19th.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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