System Shock 2: 25th Anniversary Remaster Launches Onto GeForce Now, New Elder Scrolls Online Rewards, We Happy Few, And More Added To GFN

David Carcasole
System Shock 2 GeForce Now

NVIDIA has announced the latest additions to its GeForce Now cloud service, with five new games being added to the library of playable titles, and a new batch of in-game rewards for Elder Scrolls Online players.

Nightdive Studio's System Shock 2: 25th Anniversary Edition is out today, and it's also playable on GeForce Now as one of the five titles added to the GFN library. Here's the full list of the games that now have GFN support:

Related Story NVIDIA Prepares For Next-Gen GPU Architectures As “Blackwell-Next” Spotted In Linux 7.2 Kernel Patch
  • System Shock 2: 25th Anniversary Remaster
  • We Happy Few
  • Broken Age
  • Easy Red 2
  • Sandwich Simulator
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GeForce Now users who also dip into the Elder Scrolls Online will get 24-hour early access to the mythical Grand Gold Coast Experience Scrolls reward, which boosts the XP you'll earn by 150% for one hour.

Today is also when Steam's Summer Sale is due to start, which will last from today, June 26, to July 13. You can make sure that the games you might be looking to pick up on Steam have GeForce Now support by scrolling through the sale on the GFN app. You can even save on your GeForce Now membership, with a six-month Performance membership now on sale for 40% off.

If you don't want to commit to the six months right away, you still have a day left to pick up the previously announced Performance Day Pass, which is on sale for 40% off as well until tomorrow, June 27, 2025.

Last week, the entire Borderlands franchise (save for Borderlands 4) was added to GeForce Now, along with new releases like Rematch and FBC: Firebreak.

David Carcasole Photo

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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